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Flawless Pairs - adventurer feedback


I think this one is a bit too easy, I just had to add four calls to moveXY. Maybe it would be better to leave some gaps in the findValuePair function for the player to fill in as well?


That level should be easy. It’s demonstration of “nested loop” and it will be a part of the course. There are several levels about “nested loop” and that is one the first.