Flawless Pairs - adventurer feedback

I think this one is a bit too easy, I just had to add four calls to moveXY. Maybe it would be better to leave some gaps in the findValuePair function for the player to fill in as well?

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That level should be easy. It’s demonstration of “nested loop” and it will be a part of the course. There are several levels about “nested loop” and that is one the first.

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