Golden Goal Blitz -- Feedback, Bugs

@Bryukh, if red is bugged out(does nothing), blue cannot do anything, this a a bug that has shown up in many arenas before this. Here is a spectate

for some reason my ball just stops against CB48500, I am playing as blue

CodeCombat - Coding games to learn Python and JavaScript | CodeCombat

versus me playing as red

CodeCombat - Coding games to learn Python and JavaScript | CodeCombat

@Bryukh , ghost only works for red. Also, I think ghost should be nerfed too because this is what happens otherwise

it is very hard to block due to the speed of the ball and the amount of time to build

2 Likes

@Bryukh ur in top 14 or top 6 ? Who is the real one?

I was wondering why it just stopped in the middle of the match

I feel like isPathClear(x, y) isn’t working, is used this

if (!ball.pathIsClear(goalX, goalY)) {
    // If the path is blocked, use ghost ability if ready
    if (ball.isReady("ghost")) {
        ball.ghost();
    }
}

and it didn’t ghost when there was an obstacle in the way

1 Like

Thank you everyone. I will answer and will fix bugs on Monday.

I don’t think the mirroring is working, my ball doesn’t move on the blue side. I will PM you my code, @Bryukh

I’ll bet you its this

or this

I think it is the ghost, because the ball stops right when I’m about to use ghost

I would be in first, but the ghost not available for blue is really killing my simulations. Right now my best code uses ghost a lot and won’t run if ghost won’t playing as red, pls fix this @Bryukh.

Found a problem with “ghost” ability on the blue side. Should be fixed

Thanks. This one is a weird one. No idea while why it happens and need to dig deeper

Update: oh, I know what is it but how to fix it… oh my, this issue haunts me, I thought we solved it, however can be a problem with event handlers.

Ok, this one is fixed. If someone someway submitted code with syntax errors and the code can not be transpiled then its auto-loss (plus less simulations to do).

could you give a link to a match? What obstacle was there?

Well “ghost” ability sounds not good and I need to think how to fix/nerf it. I don’t want to remove it totally as I expect it can be a problem with some defence lines.

BTW, I open for new abilities and mechanics to add. So if you have some cool ideas with explanation would be happy to listen you.

Sorry, I changed my code and don’t have it but it’s okay

This still works

Hey, guys, sorry but I’m not going to be on for a little while, please keep me updated by message