There is still the getObstacleAt bug
I have an idea for the arena to make it more competitive and that is to add some sort of projectile that you can throw so if their ball hits that projectile they get slowed down
The “goal keeper” feature is in my plan but I left it for later ![]()
However I like the idea of some slow down ability if you can target it right, plus if we put it in the main thread, then you have to “sacrifice” your defense build time
Ghost def needs a nerf fast. Also ghost bypassing hole doesn’t make sense. It’s a joke that sucks stuff in why does turning invisible make it bypass
ghost doesn’t avoid hole
It doesn’t? Oh ok that’s just on me then
I remind about the topic, if you want to brag about you ladder position or about your code bugs – please use another topic. Next time I will ban
Hey @Bryukh I got this game marked as a tie.
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Is it maybe a bug with the Java system?
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And its the same code.
This one match is VERY weird as I can see code listings and for your opponent I see "empty” code. Thanks, will investigate – this is something new. Especially the tie can be if something totally wrong as in the worst case we use “coin flip”
Hey @Bryukh I got at least 7 ties that are just red bugging out
here are two of them
I got this same thing too
Thakns. I will investigate what happens there. It can be a bug with simulation
Sorry, everyone, but right now I’m super busy with another project and get back to this arena after 1st October.
@Bryukh When another person has an error in their code, and I simulate a match against them, it won’t let my ball move, I just build obstacles. When I battle them though, it’s fine.
Hey @Bryukh, could you fix the simulation bug, we’re well past 1st October
Thank you
Yes, that has been a problem for me, too. Really messing up with my ranking. It is also not simulating many games as well as being innacurate.
Yes, sorry. Im back. Was fully on another project and then vacation.
Sorry for the mess with this season. We are experimenting with the new format (1 arena per season) plus adding AI helper, so had to sacrifice a lot as nobody to help with AILeague.
Oh my, the tie problem was so stupid. I think I fixed it (I hope it is). It was literally 1 parameter

