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# You have one arrow. Make it count!
# This should return the enemy with the most health.
def findStrongestEnemy(enemies):
strongest = 0
strongestHealth = 0
enemyIndex = 0
# While enemyIndex is less than the length of enemies:
while enemyIndex < len(enemies):
# Set an enemy variable to enemies[enemyIndex]
enemy = enemies[enemyIndex]
# If enemy.health is greater than strongestHealth
if enemy.health > strongestHealth:
# Set `strongest` to enemy
# Set strongestHealth to enemy.health
strongestHealth = enemy.health
# Increment enemyIndex
enemyIndex += 1
return strongest
enemies = hero.findEnemies()
leader = findStrongestEnemy(enemies)
if leader:
hero.say(leader)