I am back again with an issue on Level 5 of Game Dev Chokepoint. I have the proper code I believe, but it appears when the game runs the 1st soldier will kill 1 enemy then do nothing, the 2nd and 3rd soldiers do nothing at all from the start, and the 4th soldier appears to be working fine. Here is my code:
-- <%= else_unit2 %>
-- <%= ogres_advancing %>
-- <%= spawn_soldiers %>
function defendLane(event)
-- <%= remember_unit %>
unit = event.target
-- <%= start_x %>
startX = unit.pos.x
while true do
enemy = unit:findNearestEnemy()
-- <%= if_unit %>
if enemy then
-- <%= use_attack %>
unit:attack(enemy)
else
-- <%= else_unit2 %>
unit:moveXY(startX, 16)
end
end
end
game:spawnXY("soldier", 9, 16)
game:spawnXY("soldier", 30, 16)
game:spawnXY("soldier", 54, 16)
game:spawnXY("soldier", 75, 16)
-- <%= set_action %>
game:setActionFor("soldier", "spawn", defendLane)