I keep getting the 'infinite loop' error

I’m trying to do Gridmancer Redux in Python, but it keeps giving me the ‘infinite loop’ error, every single time at exactly: 12.5.
My code:

def findFirstCoin ():
    exampleCoin = hero.navGrid[0][0]
    arrNavG = hero.navGrid
    for i in range(0,20):
        for j in range(0,20):
            result = arrNavG[i][j]
            if hero.navGrid[i][j] == 'Coin': return i,j
    return 99999,99999
def findRectangleSize (grid, x, y):
    maxXY = 20
    contX = True
    contY = True
    i = 0
    j = 0
    width = 0
    height = 0
    if (not grid[x+i]) or (not grid[x+i][y+j]): return
    while grid[x+i][y+j]=='Coin':
        width += 1
        i += 1
        if (not grid[x+i]) or (not grid[x+i][y+j]): break
        hero.wait(0.1);
    for j in range(0, (maxXY - y) + 1):
        for i in range(0, (width + 1)):
            if i == width - 1 and grid[x+i][y+j] == 'Coin':
                newwidth = i
                break
            elif grid[x+i][y+j] == 'Coin': newwidth = i
            else: return newwidth + 1, j
    return newwidth+1,j
arrNavG=hero.navGrid
hero.say(arrNavG[18][4])
while xFirst != 99999:
    firstCoinPos = findFirstCoin()
    xFirst = firstCoinPos[0]
    yFirst = firstCoinPos[1]
    grid = hero.navGrid
    rectSize = findRectangleSize(grid, xFirst, yFirst)
    wide = rectSize[0]
    high = rectSize[1]
    hero.addRect(xFirst, yFirst, wide, high)

You can also answer with Javascript if you want. :grin:

New code:

def findFirstCoin ():
    exampleCoin = hero.navGrid[0][0]
    arrNavG = hero.navGrid
    for i in range(0,20):
        for j in range(0,20):
            result = arrNavG[i][j]
            if hero.navGrid[i][j] == 'Coin': return i,j
    return 99999,99999
def findRectangleSize (grid, x, y):
    if not grid: return
    maxXY = 20
    contX = True
    contY = True
    i = 0
    j = 0
    width = 0
    height = 0
    if (not grid[x+i]) or (not grid[x+i][y+j]): return
    while grid[x+i][y+j]=='Coin':
        width += 1
        i += 1
        if (not grid[x+i]) or (not grid[x+i][y+j]): break
        hero.wait(0)
        findRectangeSize()
    for j in range(0, (maxXY - y) + 1):
        for i in range(0, (width + 1)):
            if i == width - 1 and grid[x+i][y+j] == 'Coin':
                newwidth = i
                break
            elif grid[x+i][y+j] == 'Coin': newwidth = i
            else: return newwidth + 1, j
    return newwidth+1,j
arrNavG=hero.navGrid
hero.say(arrNavG[18][4])
while xFirst != 99999:
    firstCoinPos = findFirstCoin()
    xFirst = firstCoinPos[0]
    yFirst = firstCoinPos[1]
    grid = hero.navGrid
    rectSize = findRectangleSize(grid, xFirst, yFirst)
    wide = rectSize[0]
    high = rectSize[1]
    hero.addRect(xFirst, yFirst, wide, high)

And this one works but takes 15 minutes to show the results…

put pass maybe can stop the infinite loop idk try
EDIT: sorry this is dead topic

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