So in my code i have
if enemy:
if enemy.type != "knight" or "raider" or "ninja" or "ranger" or "samurai" or "sorcerer":
is this wrong?Cause i used (in the past)
if enemy and enemy.type != "knight" or "raider" or "ninja" or "ranger" or "samurai" or "sorcerer":
and both of them gives me
sadly (is this a bug?)