can someone help me out in kelvintaph burgler
here is my code:
coord1 = [0, 0]
coord2 = [0, 0]
def moveTo(position, fast = True):
if(hero.isReady(“jump”) and fast):
hero.jumpTo(position)
else:
hero.move(position)
summonTypes = [‘soldier’]
def summonTroops():
type = summonTypes[len(hero.built)%len(summonTypes)]
if hero.gold > hero.costOf(type):
hero.summon(type)
def commandTroops():
chieftain = hero.findNearest(hero.findByType(‘chieftain’))
for index, friend in enumerate(hero.findFriends()):
if chieftain and friend.type != ‘paladin’:
continue
if witch and friend.type != ‘paladin’:
continue
if chieftain and chieftain.pos.x<57 and chieftain.pos.x> 43:
hero.command(friend, “move”, {‘x’:25, ‘y’:48})
elif not chieftain and friend.pos.x<40:
hero.command(friend, “move”, {‘x’:51, ‘y’:51})
elif friend.type == ‘paladin’:
CommandPaladin(friend)
elif friend.type == ‘soldier’:
if friend.pos.y>30:
CommandSoldier(friend)
else:
KillRobots(friend)
else:
CommandArcher(friend)
def CommandPaladin(paladin):
if(paladin.canCast(“heal”) and not chieftain):
target = lowestHealthFriend()
if target:
hero.command(paladin, “cast”, “heal”, target)
elif(paladin.health<100):
hero.command(paladin, “shield”)
else:
if witch:
hero.command(paladin, “attack”, witch)
elif(chieftain):
hero.command(paladin, “attack”, chieftain)
else:
hero.command(paladin, “move”, {‘x’:78, ‘y’:40})
def CommandSoldier(soldier):
if witch:
hero.command(soldier, “attack”, witch)
else:
hero.command(soldier, “move”, {‘x’:78, ‘y’:40})
def CommandArcher(soldier):
if witch:
hero.command(soldier, “attack”, witch)
else:
hero.command(soldier, “move”, {‘x’:78, ‘y’:40})
def KillRobots(soldier):
robot = hero.findNearest(hero.findEnemies())
if robot:
hero.command(soldier, “attack”, robot)
def lowestHealthFriend():
lowestHealth = 99999
lowestFriend = None
friends = hero.findFriends()
for friend in friends:
if friend.health < lowestHealth and friend.health < friend.maxHealth:
lowestHealth = friend.health
lowestFriend = friend
return lowestFriend
def findTheY(x1, x2, y1, y2, x):
if(y2!=y1):
y = (x - x1)/(x2 - x1)*(y2 - y1) + y1
else:
y = y1
return y
def findTheMiddle(pos1, pos2):
return {‘x’:(pos1.x+pos2.x)/2,‘y’:(pos1.y+pos2.y)/2}
loop:
witch = hero.findNearest(hero.findByType(‘witch’))
chieftain = hero.findNearest(hero.findByType(‘chieftain’))
if witch or chieftain:
RunFrom()
commandTroops()