Kelvintaph Defiler Feedback

@zuf @UltCombo The paladin can survive for 100 ~50 seconds (I think) if she shields. Otherwise, only about 15s.

paladin.maxHealth = 600
paladin.shieldDefenseFactor = 0.5
paladin.spells['heal'].health = 150
paladin.spells['heal'].cooldown = 5
nalfar.spells['drain-life'].dps = 72

Note that when healing the paladin takes full damage for 0.5s.

600 + (-0.5)(72)t + ((150-36)/5)t = 0
t = ~45.45s
m (slope) = -13.2 hp/s

600 + -72t + (150/5)t = 0
t = ~14.29s
m (slope) = -42 hp/s

Basically shielding extends the paladin’s life by a factor of 7 3.18. (Once again, I think.)

Also, I didn’t make my hero attack; mostly because I completed the level before the change. Though I liked the challenge of using only my minions.

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