[Level Solved] Stuck on Library Tactician- please help!

I have this code:



# Hushbaum has been ambushed by ogres!
# She is busy healing her soldiers, you should command them to fight!
# The ogres will send more troops if they think they can get to Hushbaum or your archers, so keep them inside the circle!

# Soldiers spread out in a circle and defend.
def commandSoldier(soldier, soldierIndex, numSoldiers):
    angle = Math.PI * 2 * soldierIndex / numSoldiers
    defendPos = {"x": 41, "y": 40}
    defendPos.x += 10 * Math.cos(angle)
    defendPos.y += 10 * Math.sin(angle)
    hero.command(soldier, "defend", defendPos);

# Find the strongest target (most health)
# This function returns something! When you call the function, you will get some value back.
def findStrongestTarget():
    mostHealth = 0
    bestTarget = None
    enemies = hero.findEnemies()
    # Figure out which enemy has the most health, and set bestTarget to be that enemy.
    for enemy in enemies:
        if enemy.health > mostHealth:
            mostHealth = enemy.health
            bestTarget = enemy
    # Only focus archers' fire if there is a big ogre.
    if bestTarget and bestTarget.health > 15:
        return bestTarget
    else:
        return None


# If the strongestTarget has more than 15 health, attack that target. Otherwise, attack the nearest target.
def commandArcher(archer):
    nearest = archer.findNearestEnemy()
    
    if archerTarget:
        hero.command(archer, "attack", archerTarget)
    elif nearest:
        hero.command(archer, "attack", nearest)

archerTarget = None

while True:
    # If archerTarget is defeated or doesn't exist, find a new one.
    if not archerTarget or archerTarget.health <= 0:
        # Set archerTarget to be the target that is returned by findStrongestTarget()
        archerTarget = findStrongestTarget()
    
    enemy = hero.findNearestEnemy()
    
    
    friends = hero.findFriends()
    soldiers = hero.findByType("soldier")
    archers = hero.findByType("archers")
    # Create a variable containing your archers.
    
    for i in range(len(soldiers)):
        soldier = soldiers[i]
        commandSoldier(soldier, i, len(soldiers));
    # use commandArcher() to command your archers
    
    commandArcher()

It tells me that archers don’t have the .findNearestEnemy() command.
Please tell me how I can fix my code!

Sorry about code- indented where it needs to be- first time posting!

I am going to mark this as solved based on your reply to another topic. If you want me to remove the solve tag, just message me or reply to this post

yes, that is fine for me.I have solved the level

can anyone help me please

Hi @liam_cutts, if you need help please post your code, formatted as it says here:

Danny

@liam_cutts do not ask for help at the same level in two different topics, try to only use only this topic for this level.

Andrei

sorry ill show you my code now ok

def commandSoldier(soldier, soldierIndex, numSoldiers):
    angle = Math.PI * 2 * soldierIndex / numSoldiers
    defendPos = {"x": 41, "y": 40}
    defendPos.x += 10 * Math.cos(angle)
    defendPos.y += 10 * Math.sin(angle)
    hero.command(soldier, "defend", defendPos);

# Find the strongest target (most health)
# This function returns something! When you call the function, you will get some value back.
def findStrongestTarget():
    mostHealth = 0
    bestTarget = None
    enemies = hero.findEnemies()
    # Figure out which enemy has the most health, and set bestTarget to be that enemy.
    
    # Only focus archers' fire if there is a big ogre.
    if bestTarget and bestTarget.health > 15:
        return bestTarget
    else:
        return None


# If the strongestTarget has more than 15 health, attack that target. Otherwise, attack the nearest target.
def commandArcher(archer):
    nearest = archer.findNearestEnemy()
    if archerTarget:
        hero.command(archer, "attack", archerTarget)
    elif nearest:
        hero.command(archer, "attack", nearest)

archerTarget = None

while True:
    # If archerTarget is defeated or doesn't exist, find a new one.
    if not archerTarget or archerTarget.health <= 0:
        # Set archerTarget to be the target that is returned by findStrongestTarget()
        archerTarget = findStrongestTarget()
    
    friends = hero.findFriends()
    soldiers = hero.findByType("soldier")
    # Create a variable containing your archers.
    archers = hero.findByType("archer")
    for i in range(len(soldiers)):
        soldier = soldiers[i]
        commandSoldier(soldier, i, len(soldiers));
    # use commandArcher() to command your archers
for i, archer in enumerate(archers):
    commandArcher(archer);

Try to put 4 empty spaces before those lines.

Andrei

Here you have not found out the enemy with the most health.
Can you correct those mistakes? If you still need help, just post you code.

Andrei

ok so do I do findstrongestenemy()
hello

are you there still I’m confused were to put the spaces and wat to put in-between the two lines

Put the 4 spaces here.

Andrei

ansedra you still there

What is your code so far?

def commandSoldier(soldier, soldierIndex, numSoldiers):
    angle = Math.PI * 2 * soldierIndex / numSoldiers
    defendPos = {"x": 41, "y": 40}
    defendPos.x += 10 * Math.cos(angle)
    defendPos.y += 10 * Math.sin(angle)
    hero.command(soldier, "defend", defendPos);

# Find the strongest target (most health)
# This function returns something! When you call the function, you will get some value back.
def findStrongestTarget():
    mostHealth = 0
    bestTarget = None
    enemies = hero.findEnemies()
    # Figure out which enemy has the most health, and set bestTarget to be that enemy.
    
    # Only focus archers' fire if there is a big ogre.
    if bestTarget and bestTarget.health > 15:
        return bestTarget
    else:
        return None
# If the strongestTarget has more than 15 health, attack that target. Otherwise, attack the nearest target.
def commandArcher(archer):
    nearest = archer.findNearestEnemy()
    if archerTarget:
        hero.command(archer, "attack", archerTarget)
    elif nearest:
        hero.command(archer, "attack", nearest)
archerTarget = None
while True:
    # If archerTarget is defeated or doesn't exist, find a new one.
    if not archerTarget or archerTarget.health <= 0:
        # Set archerTarget to be the target that is returned by findStrongestTarget()
        archerTarget = findStrongestTarget()
    friends = hero.findFriends()
    soldiers = hero.findByType("soldier")
    # Create a variable containing your archers.
    archers = hero.findByType("archer")
    for i in range(len(soldiers)):
        soldier = soldiers[i]
        commandSoldier(soldier, i, len(soldiers));
    # use commandArcher() to command your archers
    
    
    
    
for i, archer in enumerate(archers):
    commandArcher(archer);

No! Put them like this:

    for i, archer in enumerate(archers): 
        commandArcher(archer);

Andrei

Can I see your code?

Andrei

im still confused cause you just put this ` for i, archer in enumerate(archers):
commandArcher(archer);