Level "Taunting" [LUA]

Try this.

-- Attack munchkins, call brawlers and ignore burls.

-- This function defines the hero's behaviour about enemies.
function dealEnemy(enemy)
    -- If enemy.type is "munchkin":
    if enemy.type == "munchkin" then
        -- Then attack it:
        hero:attack(enemy)
    end
    -- If the enemy's type is "brawler":
    if enemy.type == "brawler" then
        -- Then say something to call the brawler:
        hero:say('Get Over HEEERRREEE')
    end
end

while true do
    local enemy = hero:findNearestEnemy()
    if enemy then
        dealEnemy(enemy)
    else
        hero:moveXY(30, 34)
    end
end