# Attack munchkins, call brawlers and ignore burls. # This function defines the hero's behaviour about enemies. def dealEnemy(enemy): # If enemy.type is "munchkin": # Then attack it: # If the enemy's type is "brawler": # Then say something to call the brawler: pass while True: enemy = hero.findNearestEnemy() if enemy: dealEnemy(enemy) else: hero.moveXY(30, 34)
i really need help
You just have to do what it says like this:
if enemy.type == "munchkin": #attack the munchkin with hero.attack() if enemy.type == "brawler": #say something to the brawler with hero.say()
i just finished it
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