Players take over control your hero in multiplayer levels

And not me, too :wink: (20 chars)

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I tried it now but that didn’t help much: my pet didn’t said anything and my hero still went to mines( Maybe the point is about my hero speed.

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#bragging )

I managed to win, but I needed to cheat the same way(

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I think if you use a certain type of movement, it won’t control you

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You mean moonwalk or some kind of this?))
I tried some moves like jump or move to enemy.hero.pos and it didn’t help much. I even tried to redefine my hero as variable)

It’s hard to execute any code line about your hero when he is defined by other player as variable and he possess him like a voodoo doll.

I still didn’t find legal solution and I decided to take a break with it.

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If you use the 1st movement boots with move up, he cannot control you
example:
ezgif.com-video-to-gif

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Well, nice shot)
But I bet it work because his code is something like you mentioned:

and if you wear boots that doesn’t support moveXY function - his code breaks. If it was smth like

var enemy = hero.findNearestEnemy();
enemy.attack(self)

you’ll die (if you had sword).

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yup I tried it too I moved toward the trap