Post your new levels here!


#163

try this level @everyone


#164

beat it with ease. (20)


#165

try this again it should work now @everyone


#166

ha, Enderlord, I got 238 on it. Proof:


#167

updated version of my level:https://codecombat.com/play/game-dev-level/59908183f1d8bd004041b287
its hard, if you don’t know the secret.


#168

its easy still. Really easy beat it with ease


#169

Death Trap of Doom was easy :stuck_out_tongue: Even easier if I had the Goliath Guy.


#170

I have now 2 accounts :stuck_out_tongue:


#171

are you talking about my level? btw, I’m changing Ritic tto Goliath, but it will be harder.


#172

in python game design, how do I make an enemy “AttacksNearest” and “FearsTheLight” at the same time?
I’ve tried

var.behavior = "AttacksNearest" and "FearsTheLight"

but they don’t work.


#173

that is not possible.


#174

You could set a if statement saying if the skeleton is near the light, then its behavior will be Fear the Light. Else, it will be attackNearest.


#175

Im not talking about the skeletons, I’m talking about ogres/munchkins.


#176

Darn it. Argghhh…


#177

nevermind, I quit the lightstone and fears the light


#178

try it out now. its harder.


#179

@I_can_rob_you I assumed it was a skeleton because usually only skeletons fear the light.

You could do the same with any thang, actually.


#180

Ok @everyone try this level now i changed it


#181

Ok also this one (click on the arrow button that i am replying to and the link should be there)