def moveBothTo(point):
while hero.distanceTo(point) > 1:
hero.move(point)
hero.command(peasant, "move", point)
peasant = hero.findNearest(hero.findFriends())
while True:
# Command your friend to build a decoy towards x + 1:
hero.command(peasant, "buildXY", "decoy", peasant.pos.x + 2, peasant.pos.y)
nextPoint = {"x": hero.pos.x, "y": hero.pos.y + 28};
moveBothTo(nextPoint)
# Create a new x/y dict +28 units away in the x dir:
nextPoint = {"x": hero.pos.x + 28, "y": hero.pos.y}
# Find the nearest enemy:
hero.findNearestEnemy()
# While there is an enemy:
while enemy:
# While the enemy's health is > 0:
while enemy.health > 0:
# Attack the enemy:
hero.attack(enemy)
# Update the variable to the next nearest enemy:
hero.command(peasant, āmoveā, tDest)
hero.wait(3)
moveBothTo(nextPoint)
helpp (20 charssssssssss)
try saving this to a variable
1 Like
oh forgot bout that (20 cahr)
enemy = hero.findNearestEnemy()
# While there is an enemy:
while enemy:
# While the enemy's health is > 0:
while enemy.health > 0:
# Attack the enemy:
hero.attack(enemy)
# Update the variable to the next nearest enemy:
hero.command(peasant, "move", nextPoint)
hero.wait(3)
moveBothTo(nextPoint)
still
still not workin 20 chars
Try making these an āif statementā
1 Like
alr # Update the variable to the next nearest enemy
wht should i do?
def moveBothTo(point):
while hero.distanceTo(point) > 1:
hero.move(point)
hero.command(peasant, "move", point)
peasant = hero.findNearest(hero.findFriends())
while True:
# Command your friend to build a decoy towards x + 1:
hero.command(peasant, "buildXY", "decoy", peasant.pos.x + 2, peasant.pos.y)
nextPoint = {"x": hero.pos.x, "y": hero.pos.y + 28};
moveBothTo(nextPoint)
# Create a new x/y dict +28 units away in the x dir:
nextPoint = {"x": hero.pos.x + 28, "y": hero.pos.y}
# Find the nearest enemy:
enemy = hero.findNearestEnemy()
# While there is an enemy:
while enemy:
# While the enemy's health is > 0:
if enemy.health > 0:
# Attack the enemy:
hero.attack(enemy)
# Update the variable to the next nearest enemy:
moveBothTo(nextPoint)
i change the code into this
Try making this an āif statementā too
1 Like
already. ( 20 charss )
hero keep moving at yeti
Then do,
if enemy.type!='yeti':
#Your code here
EZ PZ.
1 Like
I have a question, have you took an IQ test before?
Bro please just stop posting off topic things.
3 Likes
clears throat. Thatās a bit rude, also, itās ātakenā not ātookā.
2 Likes
Ok. @Coder3 (20 chars)
peasant keep getting killed
Hmm, Iāll try entering the level myself if itās not a āsubscription requiredā level.
1 Like