# [SOLVED] Help on Rentangle Formation

i need help on this level

``````# Form up soldiers and archers in rectangle formations.

# The distance between units.
step = 8

# First form up soldiers.
sergeant = hero.findNearest(hero.findByType("soldier"))
# The coordinates of the bottom left corner.
soldierX = 8
soldierY = 8
# The width and height of the formation.
width = sergeant.rectWidth
height = sergeant.rectHeight

for x in range(soldierX, soldierX + width + 1, 8):
for y in range(soldierY, soldierY + height + 1, 8):
hero.summon("soldier")
lastUnit = hero.built[len(hero.built)-1]
# Command the last built unit by using the  x/y variables:

#0 Next form up archers.
sniper = hero.findNearest(hero.findByType("archer"))
# The coordinates of the bottom left corner.
archerX1 = 48
archerY1 = 8
# The coordinates of the top right corner.
archerX2 = sniper.archerX2
archerY2 = sniper.archerY2

for x in range(archerX1, archerX2 + 1, 8):
for y in range(archerY1, archerY2 + 1, 8):
# Summon an archer.
hero.summon("archer")
# Find the last built unit.
lastUnit = hero.built[len(hero.built)-1]
# Command the last built unit by using the  x/y variables:

pass
``````

help in this part

``````# Command the last built unit by using the  x/y variables:
``````

Just do a move command like: `hero.command(someUnit, "move", {'x': someX, 'y': someY })`

2 Likes

i think thats right ok mmm
ok i having problems with this

``````for x in range(soldierX, soldierX + width + 1, 8):
for y in range(soldierY, soldierY + height + 1, 8):
hero.summon("soldier")
lastUnit = hero.built[len(hero.built)-1]
# Command the last built unit by using the  x/y variables:
hero.command(lastUnit, "move", {'x':soldierX + width, "y": soldierY + height})
``````

this

``````hero.command(lastUnit, "move", {'x':soldierX + width, "y": soldierY + height})
``````

someone help

well im gonna look on youtube

1 Like

I dont think that last part is wrong it works fine for me

1 Like

or not, sorry i have bad eyesight

`hero.command(lastUnit, "move", {'x':soldierX + width, "y": soldierY + height})`

Instead of using {‘x’:soldierX + width, “y”: soldierY + height} try to use {“x”: x, "y:, y}

2 Likes

Yes, now I looked over his code and I think that this is the mistake he made.

Andrei

1 Like

And don’t forget to also command the archers to move

Andrei

Which campaign is this level in?

In the mountain.

Andrei

I can’t find it. Where exactly is it? A screenshot would help.

@AnSeDra where is Rectangle Formation.

doesn’t matter it is way ahead of me.

thank you fo that i gonna try to look over my code thank you

1 Like

yes! but how did that i didn’t figure out of that
solve

1 Like

What do you mean by that? Would you like for I to explain the algorithm of this level clearly?

Andrei

1 Like

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