[SOLVED]In restless dead, where do I summon the dead?

I cannot summon the dead. Do I need to stand in a certain spot? Thanks!

Are you standing at the Summoning Stone?

Does anyone know if this level has changed? When I originally did it a long time ago, I used regular soldiers and passed. My code no longer works and there is a requirement to summon the undead. I’m sure that if that had been there when I completed the level then I would have done that. That is no longer happening. Anyone know what’s up with this?

Edit: the summon undead requirement has been there all along, it’s just not working now. The attacking army doesn’t appear.

You still need to summon the bad guys on the summoning stone but I’m not sure because I used a wizard and summoned burls and skeletons and I summoned archers but I’m not sure if you need to do that, I’ll try it.

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I finished this level sometime last year. I have no clue how I finished it. My code no longer works so I figure that something must have changed and I can’t figure it out now.

Same here I finished this a year ago so prob the Devs wanted it to be harder.

I don’t remember for sure but I thought just moving to the summoning stone summoned the army of the undead. Obviously, that doesn’t work now.

you need to have subscription to summon undead

We know. You need a subscription for this level. That’s not the issue. The issue is that the code no longer works for those of us with a subscription that have already completed this level.

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The skeletons don’t come out.

That’s what we’re talking about.

I mean the opposing skeletons.

yes, the army that attacks you doesn’t appear.

Hm when I summon skeleton at some specific spots, I take damage…?

I also take damage while summoning skeletons and they are my allies… Using the link for the level hero’ gear I gave before :

while True:
    enemy = hero.findNearestEnemy()
    coin = hero.findNearest(hero.findItems())
    if enemy:
        distance = hero.distanceTo(enemy)
        if distance > 25 and distance < hero.attackRange :
            hero.attack(enemy)        
        elif hero.canCast("fear", enemy):
            hero.cast("fear", enemy)        
        elif hero.canCast("drain-life", enemy):
            hero.cast("drain-life", enemy)
        elif hero.canCast("poison-cloud", enemy):
            hero.cast("poison-cloud", enemy)            
        else:
            hero.attack(enemy)
    else:
        if coin:
            hero.move(coin.pos)
        else:
            hero.move(Vector(19,40))
    if hero.canCast("summon-undead"):
        hero.cast("summon-undead")

You don’t take damage when you summon skeletons. You take damage because you’re pet hates it for some reason and it will immediately be hostile when you summon them. Also, if you are a wizard, it will attack you at one point anyway.

@Seojin_Roy_Lee
I’m not native English speaker and in my language there is an old saying “You are clear as a London smog” :slight_smile:
In tthis level I am nobody’s target, I checked all nearby skeletons.


Are you saying my pet attacks me?

Well, that’s what happened to me. SKELETON’S AREN"T PETS.

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OK :slight_smile: “because you’re pet” is “your pet hates them” - lost in translation :slight_smile:


You are damn right!!!:grinning:
Wolf, Cougar, Raven attacks the hero when skeletons are present

Your pet wolf is the one attacking you.

Look at the Target of the Pet wolf when you summon skeletons.

It says the target is Hero Placeholder instead of a coordinate.

this was discussed in this topic.

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