This Viking is really lost... -- Need help on level Lost Viking

There are no errors but I can’t get my character to SWITCH somehow. What should I change?

Source code:

// You MUST click on the HELP button to see a detailed description of this level!

// The raven will tell you what to use for your maze parameters!

var SLIDE = 10;
var SWITCH = 7;
var SKIP = 11;
// How many sideSteps north of the Red X you've taken.
var sideSteps = 1;

// How many steps east of the Red X you've taken.
var steps = 1;

// Multiply this with steps to determine your X coordinate. DON'T CHANGE THIS!
var X_PACE_LENGTH = 4;

// Multiply this with sideSteps to determine your Y coordinate. DON'T CHANGE THIS!
var Y_PACE_LENGTH = 6;

var modSWITCH = steps % (SWITCH - 1);
var modSKIP = steps % (SKIP - 1);
var s = 1;
// The maze is 35 steps along the X axis.
while(steps <= 35) {

    // Take the next step:
    this.moveXY(steps * X_PACE_LENGTH, sideSteps * Y_PACE_LENGTH);
    
    // Increment steps and sideSteps as appropriate, taking into account the special rules.
    if (modSWITCH === 0 && this.pos.x > 6) {
        s = -s;
    } else if (modSKIP === 0 && this.pos.x > 6) {
        sideSteps += s;
    } else if (sideSteps < 1) {
        sideSteps = 10; 
    } else if (sideSteps > 10) {
        sideSteps = 1;
    }
    steps++;
    sideSteps += s;
}

I’m by no means an expert, but as far as I can tell you’re not updating the value of modSWITCH in the while loop. You’re setting the value of it when you first create it, then just leaving it as is.

Please help me on lost viking. This is my code:

You MUST click on the HELP button to see a detailed description of this level!

The raven will tell you what to use for your maze parameters!

How many sideSteps north of the Red X you’ve taken.

sideSteps = 1

How many steps east of the Red X you’ve taken.

steps = 1

Multiply this with steps to determine your X coordinate. DON’T CHANGE THIS!

X_PACE_LENGTH = 4

Multiply this with sideSteps to determine your Y coordinate. DON’T CHANGE THIS!

Y_PACE_LENGTH = 6

The maze is 35 steps along the X axis.

while steps <= 35:

Take the next step:

hero.moveXY(steps * X_PACE_LENGTH, sideSteps * Y_PACE_LENGTH)

Increment steps and sideSteps as appropriate, taking into account the special rules.

steps += 1
if steps <= 6:
sideSteps += 1
if steps > 6 and steps <= 11:
sideSteps -= 1
if steps == 12:
sideSteps += 5
if steps == 14:
sideSteps -= 4
if steps > 15 and steps <= 18:
sideSteps += 1
if steps > 18 and steps <= 21:
sideSteps -= 1
if steps > 22 and steps <= 23:
sideSteps += 3
if steps > 33 and steps <= 34:
sideSteps += 1

Please take the time to learn how to post your code correctly. Help us help you. The way you posted it, we can’t see the structure.

Ok here is the code:
sideSteps = 1
steps = 1


X_PACE_LENGTH = 4


Y_PACE_LENGTH = 6
SWITCH = 7
SLIDE = 8
SKIP = 11
sidemove = 1

while steps <= 35:
    hero.moveXY(steps * X_PACE_LENGTH, sideSteps * Y_PACE_LENGTH)
    if (steps % SWITCH == 0):
        sidemove = sidemove * -1
    sideSteps += sidemove
    if (steps % SKIP == 0):
        sideSteps = sideSteps + sidemove
    if (sideSteps > SLIDE):
        sideSteps = sideSteps - SLIDE
    if (sideSteps < 1):
        sideSteps = sideSteps + SLIDE
    steps += 1
    

sideSteps = 1
steps = 1


while steps <= 35:
    hero.moveXY(steps * X_PACE_LENGTH, sideSteps * Y_PACE_LENGTH)
    if (steps % SWITCH == 0):
        sidemove = sidemove * -1
    sideSteps += sidemove
    if (steps % SKIP == 0):
        sideSteps = sideSteps + sidemove
    if (sideSteps > SLIDE):
        sideSteps = sideSteps - SLIDE
    if (sideSteps < 1):
        sideSteps = sideSteps + SLIDE
    steps += 1

oops copied the while steps twice. My bad.