Double, double toil and trouble my soldiers keep getting burned and cauldron bubble.
Here is my code:
def chooseSoldierTarget():
enemies = hero.findEnemies()
enemyIndex = 0
while enemyIndex<len(enemies):
enemy = enemies[enemyIndex]
if enemy.type == 'witch':
while enemy.health > 0:
hero.command(friend, "attack", enemy)
enemyIndex+=1
while True:
friends = hero.findFriends()
for friend in friends:
# Use your chooseTarget function to decide what to attack.
if friend.type == "soldier":
chooseSoldierTarget()
pass