[Adventurer] Loud Quietness

The default hearing delay for units is [0.5, 2].

But I don’t understand how it prevents to pass the level? I set hearingDelay to [2, 2] and passed without problems.

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misunderstand
Sorry

it prevents me to surpass top result
4 sec in this cast
seems not realistic
but who know

I stick to the level
Until i surpass top realistic result
Or i think what i did my best

in this case this "hearing delays"
was huge obstacles on the way
i wanted to know
can i do about it something or not

thanks to you explanation
I realized that can`t

nice if i am wrong
but here no other way to process messages
except pet.on( “hear”, function)

so i change research direction

At one moment i think that case of pet password
is reversed version of hero’s password
but few submit let me know
i am get it wrong

So seems 2nd layer of way to get pet password not exist

Top performer with 4 second result probably is measuring error
So do my best with result - 7.6
And relatively nice solution

Thanks for level
and explanations

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How do you even write the function .toUpperCase and .toLowerCase? Or like what would the identifier be for it?

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toUpperCase is written like .toUpperCase(). But you must first assign text to be capitalized. An example of a good use of toUpperCase would be:

var text = "This is some text";
var capitalText = text.toUpperCase();

// capitalText should look something like: "THIS IS SOME TEXT"

The same goes for toLowerCase. toLowerCase is written like .toLowerCase():

var text = "This is some text";
var smallText = text.toLowerCase();

// smallText should look something like: "this is some text"
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