So I’m currently in the Blind Distance course and everything was written on javascript and I’m kind of confused as to what to do. I’m using Lua for my programming language, I managed to successfully convert one mission from java to lua but this one I can’t 
any help ?
– This function finds the nearest enemy and returns the distance to it.
function nearestEnemyDistance()
local enemy = hero:findNearestEnemy()
–If there is no enemy, the function returns 0.
local result = 0
if enemy then
result = hero:distanceTo(enemy)
end
while true do
nearestEnemyDistance()
–save the result in the variable enemyDistance.
local enemyDistance = nearestEnemyDistance()
if enemyDistance > 0 then
hero:say(enemyDistance)
–If the enemyDistance is greater than 0:
--// Say the value of enemyDistance variable.
end
end
end
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bumperino I really need this solved 
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are you on lua or javavscript
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if the level is in javascript but you have lua selected, click on “restart” in the level’s menu (top right). This should reload the code and put it in lua!
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No, doesn’t reload in LUA. However, here is my try for the translation.
I think the bug is in the definition of the function???
function nearestEnemyDistance()
local enemy = hero:findNearestEnemy()
local result
if (enemy) then
result = hero:distanceTo(enemy)
else
result = 0
end
return result
end
while true do
local enemyDistance = nearestEnemyDistance()
if enemyDistance > 0 then
hero:say(enemyDistance)
else
hero:shield(nearestFriend())
end
end
A short solution without defining a function,to move on…
while true do
local enemy = hero:findNearestEnemy()
if enemy then
local enemyD = hero:distanceTo(enemy)
if enemyD > 0 then
hero:say(enemyD)
else
end
else
end
end
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