grrrr, hes gonna do something to it that makes it dead, like the sniper
Or make armored cars Op. But it will be funny.
he just nerfed armor cars when they already were garbage even before the nerf
yeah i submited new code, you guys are all done, not just justaluke, just wait like 3 mins ill be first so far 10 wins no losses
or you used inspect
im also 1st on blue,
you should probably reply cuz i cant reply more than 3 times in a row
You sure about that?
oh umm, nevermind, im gonna have to make a code to counter piano zombie
Shhhh… I totally didn’t remove it from the heroes but forgot to remove it from the hints.
- Oops forgot to add those to the units as well as the heroes.
- No. (but maybe)
Idk why everyone stopped using snipers; they aren’t terrible or anything as long as they are distanced from enemies.
I haven’t seen anyone use them for their intended purpose, which is kiting so without it yeah they aren’t exceptional but with it they should be pretty good.
API Methods and balance changes:
Added unit.findEnemyMissiles and unit.findFriendlyMissiles to all unit’s API
(Also updated the hints a bit)
Balance changes:
Rocketeer:
1s cooldown → 0.5s cooldown
110 health → 100 health
6 speed → 7 speed
50 damage → 40 damage
8 explosiveRange → 9 explosiveRange
Grunnick:
0.5s cooldown → 0.25s cooldown
9 damage → 4 damage
25 throwDamage → 40 throwDamage
20 throwRange → 25 throwRange
Sand Yeti:
1200 health → 2000 health
12 speed → 5 speed
50 damage → 80 damage
you pretty much just nerfed my whole career i do like how grunnick throw is op now(from this i mean i like it so PLS DONT NERF IT)
Nerf it! Nerf it! Nerf it! JK
PLS nerf armored car @JustALuke! It would also be nice if rocketeers had the most range of anyone.
Personally, I did think that senick grenades needed a buff, but I never mentioned it because I thought senick was balanced.

Piano_Zombie:
Btw what does hero.getUnitParameters actually do?
Shhhh… I totally didn’t remove it from the heroes but forgot to remove it from the hints.

Sand Yeti:
1200 health → 2000 health
12 speed → 5 speed
50 damage → 80 damage
Sand yetis eating good tonight, literally.

JustALuke:
Sand Yeti:
1200 health → 2000 health
12 speed → 5 speed
50 damage → 80 damageSand yetis eating good tonight, literally.
i wish we could summon sand yetis, though they would cost 10000 gold
Naw that would be way too expensive, 2-3.5k gold might be better ngl.
Edit: better idea, spend a good chunk of gold to target a yeti on your side of the screen and make it go to the other side temporarily

spend a good chunk
how much?
50-100?
honestly, maybe 200-300? idk because kiting an extra yeti to the other side can literally win a game that’s like 5000 to 3000

PLS nerf armored car @JustALuke! It would also be nice if rocketeers had the most range of anyone
WHAT? armored cars are rubbish rn, yes definitely buff rocketeers