Does switch move all monsters in that side or just your monsters

I need to know if witch switches all the monsters or just yours.

Swap your players in lanes 1 and 2. Don’t need a second parameter: hero.play("switch").

From Docs

image

also what is wrong with this

while True:
    for monster in hero.findTheirMonsters:
        if monster.type == "threat":
            hero.summon("threat")
    for monster in hero.findTheirMonsters:
        if monster.type == "big":
            hero.summon("big")
    for monster in hero.findTheirMonsters:
        if monster.type == "charger":
            hero.summon("charger")
        for monster in hero.findTheirMonsters:
            if monster.type == "driver":
                hero.summon("driver")
        for monster in hero.findTheirMonsters:
            if monster.type == "sniper":
                hero.summon("sniper")
        hero.summon("threat", 1) 
        hero.play("boost", 1)
        hero.play("hot", 1)
        hero.play("goliath", 1)

@Bryukh

Have no idea. Is there some error raised? Or it behave differently from your plans?
What’s the answer you expect from such answer. My advice – learn to ask.

image

You can do this in a much neater way, you can make only one for-loop and then all the if and elif statements inside it. And the error you are getting is because if there isn’t a player, it can’t get its type. What you can do is to check if there’s a player first. Example of both things:

for monster in hero.findTheirMonsters(): # Don't forget the parentheses when calling a function!
    if monster:
        if monster.type == "type a":
            # Execute a certain piece of code
        elif monster.type == "type b":
           # Execute another piece of code
        # etc...
2 Likes

Summon what the lane?

I think this would work better:

while True:
    lane = 1  # you need a lane
    for monster in hero.findTheirMonsters(lane):
        hero.summon(monster.type, lane)
    hero.summon("threat", lane)  # I don't think this is needed, but ok...
    hero.play("boost", lane)
    hero.play("hot", lane)
    hero.play("goliath", lane)

Yes, I know, but I mean for summoning I just added it to hero.findTheirPlayers because it would make it more reliable for order

i have no idea thats what I was talking about