Another good level, along the same concept as Wishing Well.
I would suggest a little bit of randomness though – currently you can simply wait X seconds, then start the battle. So either randomize the health of the soldiers and/or the ogres, or randomize the time before the new troops enter the battlefield.
I also see that you can’t wait “forever”, that’s good!
Another good level, along the same concept as Wishing Well.
Yeah, it’s one of the three levels about “sum” function.
I would suggest a little bit of randomness though – currently you can simply wait X seconds, then start the battle.
Yeah, it has randomness and for the first waves it’s hard to predict when, but usually for the last waves humans have the advantage. There should be tricky randomness, because I must be sure that player can win. I have one idea, but it requires some time.