Like most top 100 in the iron & ice leaderboard knows a way to counter anomalies e.g. pull or teleport, basically they just burst at the exact spot the enemy pulls at. I’ve tried doing it already and all I can seem to do is just burst at the spot that myself just pulled so I was wondering if there was anyways to check the enemy’s anomalies and not the hero’s(my) anomalies. btw I use JS.
I recommend storing the locations of your anomalies that you may accidentally counter, then countering anomalies when they do not have the same coordinates as yours.