Here is my code:
# Ogres are trying to take out your reindeer! # Keep your archers back while summoning soldiers to attack. def pickUpCoin(): # Collect coins. item = hero.findNearestItem() if item: hero.move(item.pos) pass def summonTroops(): # Summon soldiers if you have the gold. if hero.gold > hero.costOf("soldier"): hero.summon("soldier") pass # This function has an argument named soldier. # Arguments are like variables. # The value of an argument is determined when the function is called. def commandSoldier(): for soldier in hero.findFriends(): enemy = soldier.findNearestEnemy() if enemy: hero.command(soldier, "attack", enemy) pass # Write a commandArcher function to tell your archers what to do! # It should take one argument that will represent the archer passed to the function when it's called. # Archers should only attack enemies who are closer than 25 meters, otherwise, stay still. def commandArcher(): for archer in hero.findFriends(): enemy = archer.findNearestEnemy() if enemy and archer.distanceTo(enemy) < 25: hero.command(archer, "attack", enemy) pass while True: pickUpCoin() summonTroops() friends = hero.findFriends() for friend in friends: if friend.type == "soldier": # This friend will be assigned to the variable soldier in commandSoldier commandSoldier("soldier") elif friend.type == "archer": # Be sure to command your archers. commandArcher("archer") pass
For some reason, the archers attack everyone just like the soldiers do. Can someone please help me figure out what is going wrong?