IF-STRAVAGANZA - FOREST lua bug

In If-stravaganza level at forest campaign while playing in lua there was hero.findNearestEnemy() instead of hero:findNearestEnemy() in the code template

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Its probably a bug. For now, replace the period with a semicolon.

I will see if I can get a hold of some of the managers.

@Bryukh @Harry_the_Wanderer

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