In If-stravaganza level at forest campaign while playing in lua there was hero.findNearestEnemy()
instead of hero:findNearestEnemy()
in the code template
IF-STRAVAGANZA - FOREST lua bug
szymex73
#1
_TD_RodYT
#2
Its probably a bug. For now, replace the period with a semicolon.
I will see if I can get a hold of some of the managers.