Level : Enemy mine


#1

Little problem : The correct boots are not required.


#2

I’ve made it so that the moveXY boots don’t work, so should be better about requiring simple ones.


#3

same for level “hold-for-reinforcements”, cleave sword is not required, but needed in the comments.


#4

To come back to level Enemy mine, I can’t get the bonus.

It’s funny, because with the default code:

this.moveRight(3);

You can’t finish the level, but you have success at least for the bonus.

And when you add more code, to finish the level, using also arguments in all moves, the bonus line indicate faillure :frowning: