'mousemove' event not firing

I’m doing game dev 2 and trying to create a game that requires the mouse position, but for some reason the ‘mousemove’ event won’t fire:

game.on('mousemove', function (event) { hero.say('e'); });

Sorry, but no one has replied for over a week, @nick

Sorry, just needed to enable this feature for gd2.

So it should work now? :slight_smile:

yep, if it doesn’t work in other levels then tell me and I check them

It does work in game dev 2 now, although you should probably support offsetX and offsetY, since I had to make a unit list the object keys to realize that I needed to use pos :slight_smile: Also, could you add support for it in HOC too?