This field is covered in firetraps. Thankfully we’ve sent a scout ahead to find a path. He left coins along the path so that if we always stick to the nearest coin, we’ll avoid the traps.
This canyon seems to interfere with your findNearest glasses!
You’ll need to find the nearest coins on your own.
items = hero.findItems()
while True:
coins = hero.findItems()
coinIndex = 0
nearest = None
nearestDistance = 9999
# Loop through all the coins to find the nearest one.
while coinIndex < len(coins):
coin = coins[coinIndex]
coinIndex += 1
distance = hero.distanceTo(coin)
coinIndex += 1
distance = hero.distanceTo(coin)
# If this coin's distance is less than the nearestDistance
if "Gold Coin".distance < nearestDistance:
# Set nearest to coin
coin = coin
# Set nearestDistance to distance
Distance = distance
# If there's a nearest coin, move to its position. You'll need moveXY so you don't cut corners and hit a trap.
hero.moveXY(coin.pos.x, coin.pos.y)