Sand Snakes-Sarven Desert

I’m not sure how to avoid the traps…any ideas, friends?

``````# This field is covered in firetraps.  Thankfully we've sent a scout ahead to find a path.  He left coins along the path so that if we always stick to the nearest coin, we'll avoid the traps.

# This canyon seems to interfere with your findNearest glasses!
# You'll need to find the nearest coins on your own.

loop:
coins = self.findItems()
coinIndex = 0
nearest = None
nearestDistance = 9999

# Loop through all the coins to find the nearest one.
while coinIndex < len(coins):
coin = coins[coinIndex]
coinIndex += 1
distance = self.distanceTo(coin)
# If this coin's distance is less than the nearestDistance
# Set nearest to coin
# Set nearestDistance to distance
if distance < nearestDistance:
nearest = coin
nearestDistance = distance
# If there's a nearest coin, move to its position. You'll need moveXY so you don't cut corners and hit a trap.
if coin:
self.moveXY(coin.pos.x, coin.pos.y)
``````

Put the part where you move to the nearest coin outside the while-loop. Otherwise you’ll just move to the coin you’re checking.