I implemented a very simple strategy (
if distance < ... move pos.x+... else attack) which is enough to beat the level. A more decent strategy would work better. My remarks:
- the chieftain may be a bit too strong here (on a second thought, not really)
- the guide or default code (when there will be some) should explain basic kiting tactics
Otherwise it’s a great level to teach kiting!
update: I just realized that I used basically the same strategy already on the level “Reaping Fire” (which is a very similar setup), so this could be part of the mountain campaign and/or there could be a more difficult version in the glacier world (with more complex terrain, where the use of vectors is really needed)