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Player as Zombie Resurrection Bug


This may be a bug, or it could simply be a balancing issue, or maybe the game is supposed to be this way. I noticed this when fighting a sorcerer character in the multiplayer battle zones…

This happens when your character dies and the sorcerer casts ‘raise dead’. Often your character is selected to become a zombie which (in the treasure collection levels anyway) effectively ends the battle. While this is a great strategy I feel this makes combat against sorcerers incredibly unbalanced. I strongly feel that a sorcerer’s opponent should not be included in the ‘raise dead’ targets…


Oh right, so this is just in Multiplayer Treasure Grove, so we need to make heroes not raise from the dead so that they can be resurrected normally? Got it–I just made it so that you revive properly even if you were undead.