hello, I’m not sure if I’m doing anything wrong, but since I started the mountain and it got required to use the move() action I bought the “boots of leaping” and at the end am totally unable to use the move action? for example the “cloudrip commender” level (the 4th in the mountain")
this works
// Summon some soldiers, then direct them to your base.
// Each soldier costs 20 gold.
while (hero.gold > hero.costOf("soldier")) {
hero.summon("soldier");
}
var soldiers = hero.findFriends();
var soldierIndex = 0;
// Add a while loop to command all the soldiers.
while(soldierIndex< soldiers.length) {
var soldier = soldiers[soldierIndex];
hero.command(soldier, "move", {x: 50, y: 40});
soldierIndex ++;
}
// Go join your comrades!
hero.moveXY(50, 40);
while this doesn’t:
// Summon some soldiers, then direct them to your base.
// Each soldier costs 20 gold.
while (hero.gold > hero.costOf("soldier")) {
hero.summon("soldier");
}
var soldiers = hero.findFriends();
var soldierIndex = 0;
// Add a while loop to command all the soldiers.
while(soldierIndex< soldiers.length) {
var soldier = soldiers[soldierIndex];
hero.command(soldier, "move", {x: 50, y: 40});
soldierIndex ++;
}
// Go join your comrades!
hero.move({x: 50, y: 40});
the hero dosn’t even move… and the previous levels all asked me to use the move action and I had to go around it using moveXY because the hero just move sooooooo slowly with the move action
and then found this topic:
here
that speaks of this problem but it’s quite old. Is the bug still on or am i doing something wrong?
Thank you!