Have you guys considered providing a method that will facilitate some custom pathfinding routines by telling us if a provided x, y coordinate is traversable (no obstacle in the way, house fence etc)
if (this.canWalk(x, y) {
}
This would help me to throw together a routine that can freely roam any level with the same code. Of course move methods need to be refined as well before that’s possible to reduce choppiness, so no rush just a nice to have method if possible