Request / Inquiry


#1

Have you guys considered providing a method that will facilitate some custom pathfinding routines by telling us if a provided x, y coordinate is traversable (no obstacle in the way, house fence etc)

if (this.canWalk(x, y) {
    
}

This would help me to throw together a routine that can freely roam any level with the same code. Of course move methods need to be refined as well before that’s possible to reduce choppiness, so no rush :slight_smile: just a nice to have method if possible


#2

Good idea! Can you put a GitHub issue for me to create this? Thanks!