Hi, I’m having this issue with the quicksands never summon out, so I’m having a big disadvantage to players who have a working quicksand.
What’s wrong? I dont get any indicators whatsoever
while True:
hero.launch(28, 86)
hero.summon('threat', 0)
hero.summon("big", 1)
hero.summon('charger', 2)
if hero.isReady("quicksand"):
hero.play("quicksand", 1)
hero.summon("driver", 0)
hero.summon("sniper", 1)
hero.summon("charger", 2)
if hero.isReady("quicksand"):
hero.play("quicksand", 1)
hero.launch(25, 16)
hero.summon('threat', 0)
hero.summon("big", 1)
hero.summon('charger', 2)
if hero.isReady("quicksand"):
hero.play("quicksand", 1)
hero.summon("driver", 0)
hero.summon("sniper", 1)
hero.summon("charger", 2)
if hero.isReady("quicksand"):
hero.play("quicksand", 1)