Here is my code:
Soldiers spread out in a circle and defend.
def commandSoldier(soldier, soldierIndex, numSoldiers):
angle = Math.PI * 2 * soldierIndex / numSoldiers
defendPos = {“x”: 41, “y”: 40}
defendPos.x += 10 * Math.cos(angle)
defendPos.y += 10 * Math.sin(angle)
hero.command(soldier, “defend”, defendPos);
Find the strongest target (most health)
This function returns something! When you call the function, you will get some value back.
def findStrongestTarget():
mostHealth = 0
bestTarget = None
enemies = hero.findEnemies()
# Figure out which enemy has the most health, and set bestTarget to be that enemy.
findStrongestTarget()
# Only focus archers’ fire if there is a big ogre.
if bestTarget and bestTarget.health > 15:
return bestTarget
else:
return None
If the strongestTarget has more than 15 health, attack that target. Otherwise, attack the nearest target.
def commandArcher(archer):
nearest = archer.findNearestEnemy()
if archerTarget:
hero.command(archer, “attack”, archerTarget)
elif nearest:
hero.command(archer, “attack”, nearest)
archerTarget = None
while True:
# If archerTarget is defeated or doesn’t exist, find a new one.
if not archerTarget or archerTarget.health <= 0:
# Set archerTarget to be the target that is returned by findStrongestTarget()
archerTarget = findStrongestTarget()
friends = hero.findFriends()
soldiers = hero.findByType("soldier")
# Create a variable containing your archers.
acherTarget = findStrongestTarget()
for i in range(len(soldiers)):
soldier = soldiers[i]
commandSoldier(soldier, i, len(soldiers))
# use commandArcher() to command your archers
for j in range(len(archers)):
archer = archers[j]
coomandArcher(archers)
It says that Code is never finished. Its really slow or has an infinite loop. Can any one help.