Here is my code:

``````# Hushbaum has been ambushed by ogres!
# She is busy healing her soldiers, you should command them to fight!
# The ogres will send more troops if they think they can get to Hushbaum or your archers, so keep them inside the circle!

# Soldiers spread out in a circle and defend.
def commandSoldier(soldier, soldierIndex, numSoldiers):
angle = Math.PI * 2 * soldierIndex / numSoldiers
defendPos = {"x": 41, "y": 40}
defendPos.x += 10 * Math.cos(angle)
defendPos.y += 10 * Math.sin(angle)
hero.command(soldier, "defend", defendPos);

# Find the strongest target (most health)
# This function returns something! When you call the function, you will get some value back.
def findStrongestTarget():
mostHealth = 0
bestTarget = None
enemies = hero.findEnemies()
# Figure out which enemy has the most health, and set bestTarget to be that enemy.
enemies = hero.findEnemies()
enemyIndex = 0

while enemyIndex<len(enemies):
enemy = enemies[enemyIndex]
if enemy.health>mostHealth:
bestTarget=enemy
mostHealth=enemy.health
enemyIndex+=1

# Only focus archers' fire if there is a big ogre.
if bestTarget and bestTarget.health > 15:
return bestTarget
else:
return None

# If the strongestTarget has more than 15 health, attack that target. Otherwise, attack the nearest target.
def commandArcher(archer):
nearest = archer.findNearestEnemy()
if archerTarget:
hero.command(archer, "attack", archerTarget)
elif nearest:
hero.command(archer, "attack", nearest)

archerTarget = None

while True:
# If archerTarget is defeated or doesn't exist, find a new one.
if not archerTarget or archerTarget.health <= 0:
# Set archerTarget to be the target that is returned by findStrongestTarget()
archerTarget = findStrongestTarget()

friends = hero.findFriends()
soldiers = hero.findByType("soldier")
# Create a variable containing your archers.

for i in range(len(soldiers)):
soldier = soldiers[i]
commandSoldier(soldier, i, len(soldiers));
# use commandArcher() to command your archers

``````

I donâ€™t understand what I am meant to do next, make a variable for archers is very vauge

no zax that is old code and we are not supposed to share sullotions on the forum

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Welll, itâ€™s pretty straightforward. You just need to make a variable with the name `archers`. On the right side of the equals sign you can use the same function that you used to find the soldiers: hero.findByType(). Only this time you use â€śarcherâ€ť instead of â€śsoldierâ€ť.
Next you copy the for loop and replace all instances of soldiers or soldier, with archers and archer.
Danny

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