Summonable units and their basic stats

As I like to have an easily view-able list of sorts for the summon-able units, I thought I’d do this.
In case of misspellings, wrong stats or similar, let me know! Hope someone else might find it as
interesting or useful as me! Not sure if anyone else might have a need for it though.

Summonable Units - as of the 31th of May, 2019

Some basic Summonable-Unit Stats that I thought would be useful in this kind of fashion. (if not changed by level)
  • Soldier - Boss Star I

Click to show/hide Stats
'Health'        :   200   '❤'
'Attack Damage' :     6   damage
'Attack Range'  :     3   m
'Attack Speed'  :     2   /s
'Movement Speed':     6   m/s
'Gold Cost'     :    20   gold

  • Archer - Boss Star II

Click to show/hide Stats
'Health'        :    30   '❤'
'Attack Damage' :    13   damage
'Attack Range'  :    25   m
'Attack Speed'  :     2   /s
'Movement Speed':     9   m/s
'Gold Cost'     :    25   gold

  • Griffin-Rider - Boss Star III

Click to show/hide Stats
'Health'        :   160   '❤'
'Attack Damage' :    20   damage
'Attack Range'  :    20   m
'Attack Speed'  :     2   /s
'Movement Speed':    20   m/s
'Gold Cost'     :    50   gold

  • Paladin - Boss Star IV

Click to show/hide Stats
'Health'        :   600   '❤'
'Attack Damage' :    20   damage
'Attack Range'  :     3   m
'Attack Speed ' :     2.5 /s
'Movement Speed':     8   m/s
'Gold Cost'     :     80  gold

Spells:

NAME        RANGE/DEFENSE FACTOR        COOLDOWN
'Heal'              30m                       5s
'Shield'            50%                    0.25s

  • Artillery - Boss Star V

Click to show/hide Stats
'Health'        :   100   '❤'
'Attack Damage' :   250   damage
'Attack Range'  :    65   m
'Attack Speed'  :     0.27/s
'Movement Speed':     4   m/s
'Gold Cost'     :    75   gold

  • Peasant - Boss Star III

Click to show/hide Stats
'Health'        :     5.5 '❤'
'Movement Speed':     8   m/s
'Gold Cost'     :    50   gold

Buildables:

'fire-trap'  :   0 gold
'decoy'      :  25 gold
'palisade'   :  15 gold

Spell Summonable Units:

  • Burl - Vine Staff (6500 :gem:)

Click to show/hide Stats
'Health'        :   500   '❤'
'Attack Damage' :    75   damage
'Attack Range'  :     5   m
'Attack Speed'  :     2   /s
'Movement Speed':     5   m/s
'Spell Cooldown':    12   sec

  • Skeleton - Unholy Tome V (3500 :gem:)

Click to show/hide Stats

Summons 2 Skeletons

Tomb Ring : 900 :gem: (commands skeletons, supposedly not needed)

'Health'        :   300   '❤'
'Attack Damage' :    15   damage
'Attack Range'  :     3   m
'Attack Speed'  :     2.5 /s
'Movement Speed':     7   m/s
'Spell Cooldown':   7.5   sec

Buildables - as of the 31th of May, 2019

Build range for belts and hammers: 5m
Crude Builder’s Hammer is awarded after “The Final Kithmaze” mission in the Dungeon.
  • Caltrops

Click to show/hide Stats

Buildable with:

Caltop Belt (Price: 2100 :gem:)

'Attack Damage' :    50    damage/sec
'Attack Range'  :     2.5  m to trigger
'Gold Cost'     :    35    gold
'Build Cooldown':     0.25 sec
  • Bear-trap

Click to show/hide Stats

Buildable with:

Trap Belt (Price: 680 :gem:)

'Attack Damage' :   150    damage/sec
'Attack Range'  :     3    m to trigger
'Gold Cost'     :     0    gold
'Build Cooldown':     0.75 sec
  • Fire-trap

Click to show/hide Stats

Buildable with:

All Hammers :hammer:

'Attack Damage' :   150    damage/sec
'Attack Range'  :     3    m to trigger
'Blast Radius'  :    10    m
'Gold Cost'     :     0    gold
'Build Cooldown':     1.25 sec
  • Fence

Click to show/hide Stats

Buildable with:

Crude Builder’s Hammer (Price: 0 :gem: (Level Reward!))
Wooden Builder’s Hammer (Price: 1100 :gem:)

'Health'        :    'Indestructible? ❤'
'Gold Cost'     :     0    gold
'Build Cooldown':     1    sec
  • Arrow Tower

Click to show/hide Stats

Buildable with:

Stone Builder’s Hammer (Price: 1100 :gem:)

'Health'        :   600   '❤'
'Attack Damage' :    70   damage
'Attack Range'  :    30   m
'Attack Speed'  :     1   /s
'Gold Cost'     :    75   gold
'Build Cooldown':     5   sec
  • Decoy

Click to show/hide Stats

Buildable with:

Wooden Builder’s Hammer (Price: 81 :gem:)
Stone Builder’s Hammer (Price: 1100 :gem:)

'Health'        :   500   '❤'
'Movement Speed':     5   m/s
'Lure Range'    :    30   m
'Gold Cost'     :    25   gold
'Build Cooldown':   0.5   sec
'Note'          :    'This unit CAN pick up coins!'

Special thanks to:

@brooksy125 - Helped with various stats! Thank you :grin:strong text

13 Likes

This is Great!! :clap: All inclusive, clean, concise. I’m bookmarking this one.

One suggestion, could you also include the starting health. While I like the archers, and they are pretty cheap, they die to quickly if overrun. They work well in certain levels if you have the range to maximize their attack method.

Thought about it, but wasn’t sure if health changes based on which Boss Star you’re using or on which map or level you are on. Sadly I’ve reset progress previously and I’m not that intend on running through everything “fast”, so it’ll be a while until I figure out the health and update it. Though, unless i forget it, I’ll add it once I’m far enough again :smile:
Though, as for ranged units, griffins, while twice as expensive, are great for hit and run tactics!

If you want some more info about the Boss Stars, below is another post with different details about the Boss Stars.

Yeah, but i don’t know if there’s any type of scaling for unit health or similar, as I’d guess that the further one gets in the game, the harder the enemies get and maybe your summoned units change in health and such as well then. But i have to first get the first boss-star again before i can even see the health of the soldiers :sweat_smile: but thank you anyway :grin:
Though if you know of any stats, feel free to share, I’ll gladly add them to the list!