The Snowhold Clash topic

Although that’s my entire strategy, I do kinda wanna see other units get some actual use.
it definitely improves the balance of the arena.
hint hint venneth nerf lightning it is too time-efficient

You can kill a brawler that takes 4 seconds to summon in 4 seconds.

But on the other hand it talkes more comlex code to get it to work.

No, it takes 5.2s because lightning takes 1.3s. If you lightning the brawler 3 times it still has 10 health left. It can kill archers in one shot so it’s sometimes worth it if the brawler can do some damage before it dies.

It’s still pretty powerfull though. It could be argued that its balanced enough. *shrug

I was arguing that its way too powerful; warlocks, catapults, and shamans are just not worth it because it’s more time-efficient to lightning them.
Archers, soldiers, paladins and sometimes brawlers are the only units where its not worth it to lightning them to death.

Especially catapults becase they are sooo slow. Its not very fair for the people who cant figure out to use lightning properly.

This is challenging arena, we have a simpler version for that.

After the archers stats got minorly reduced my scores droped like a rock. Have to redesign my whole stratagy. :slightly_frowning_face: :grin:

Result Opponent When
Win blasterdrag a minute ago Spectate Watch your victory
Win blasterdrag 3 minutes ago Spectate Watch your victory
Win blasterdrag 4 minutes ago Spectate Watch your victory
Win blasterdrag 5 minutes ago Spectate Watch your victory
Win blasterdrag 7 minutes ago Spectate Watch your victory
Win blasterdrag 8 minutes ago Spectate Watch your victory
Sorry @blasterdrag. :frowning_face:

humf
2000000000000000

I sometimes get this bug:


However, when I reload the page, everything is fine. Why is that happening?

??? 20 charrssssssssssssssss

Lol imo snowhold is just a code version of clash royale

haha as a person who plays clash royale i can inform you its similar but only like 10 troops

There is usually only 10 troops at a time in clash royal. I think. I haven’t played in a while.

I noticed a weird bug with the spirit’s “crystalize” and “blaze” interacting to where the spirit doesn’t die after using blaze if crystallize is active.

Everything stops moving because I paused it; that’s not part of the bug.

Oof, that should be fixed, thanks for the report!

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but there is like 100+ troops in cards

Whats the range of blaze?