Tundra Tower Help

Is there a way to check if fresh monsters have just spawned? I’m trying to detect it so I can use my specials based on it.

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You can add monsters into an array, then compare the results of guard.findMonsters() function with the array. Any monsters returned by the guard.findMonsters() function that are not in the array have just spawned.

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what shall I code if the opponent has teleported enemies to your base and you want to teleport it back at that exact time. Please could you be so kind to help.

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