Winding Trail problem


#1

Hi, on Winding Trail I go throught the entire map, put fence, block that monster and now what ? Is that bug or something ?


#2

I take it one of the goals is not complete?


#3

All the goals are complete but i still have an information that i need to pass the path to the end.


#4

Hmm, did you try moving to the end of the path on the far bottom right?


#5

Yeah, character is stuck at the edge of screen. I’ve got only path that i put shelter on (with that monster) and path to the right corner of the screen.


#6

Can you post a screenshot or your code? Then we can debug it. Thanks!


#7

After a day i restart this level and all is working now, i can finish it without any problem. Thanks for replies :slight_smile:
btw. what level I can play after Thornbush Farm and when i finish couple more. I must wait for updates ?


#8

Yup, wait for updates (sign up as an Adventurer to get them early). We just released a bunch of practice levels in the dungeon map, too, so check those out. Otherwise, there are the older levels, which are quite different, over here: http://codecombat.com/play-old


#9

Just FYI, this level does not require building of fence to complete it… though the instructions state otherwise… I just ‘ran’ past the ogre to get the gems… but I was SUPPOSED to have built a fence as well… the code shut down after I got the gems … not after I completed the fence(which never got started)

here’s the code

Go to the end of the path and build a fence on the X

Use your moveXY(x, y) function.

[redacted, please don’t post correct code]


#10

That is fine. Grabbing the gems is a bonus, the main goal is to get to the end of the path and evade (or block) the ogre.

We suggest in the sample code to build a fence, but, it is up to the player to figure out how they want to get the gems if they want the bonus. (A firetrap, lots of armor, killing the ogre, etc)


#11

Thanks Serg,

re: correct code.
My bad

Duly noted.