Like previous similar beta tests goes, everything ( features, API, balance) might be changed, bugs might be here and there, ladder might be reset (save your code locally if you want to), and code might not work suddenly.
Feel free to post suggestions here, and the bugs you found along the way
-hero.findEnemyUnits() return value should be fixed
-item.value, x, y,and type should be accessible now
-Coordinate should be mirrored when sending collectors now
Thanks for the report! If they still remain or you see any other issues, feel free to report them here
There is an issue with the heal and fireballs. I am very accurate with them, and then when I spectate, some matches, I have seen it just fly of the bottom of the screen. I have seen this happen to others like KK when I spectate too.
I would also like to note that when I go to battle this person, I don’t even use fireball, and I win. I don’t think that there is anything random happening, but if there is, can you let us know.
Yes, thanks peter. I just went over my six losses, spectated, then actually battled them. I won against them all, and all of the “losses” were when I was on the blue side. So, it is without a doubt a mirroring problem.
Hello @Venneth may i suggest something?
In the ladder, robobombs, towers, and soldiers (the first 2 especially) are ruling the meta and the weaker towers like the golem, and turret have close to no usage. may i suggest a buff on both? for the golem, id say a 10% attack buff should be fine and for turret, make it have more range (10-20% extra) and a damage increase (7-10% should be fine) this would balance them out. i dont like bad game balance as in collosus (holy im old how do i remember this) hyperion (the senick titan) ruled the meta and the gordon one sucked. i dont like seeing people use all of the same units so id like to see some variety
Another error I have noticed is this. When I get into a match with buddeycc or kk, I lost to kk and won to buddycc. The problem is that in both matches, none of our units, blue or red, made it to the opponent to do damage. I ended with negative 1 health and beat buddeycc who had 0, and kk beat me with negative one health and I had 0. The fire that takes place towards the end killed me off in the match against kk faster, and opposite in the match with buddeycc. @Venneth, are you going to have tie games because these games should be ties.