Beta Test "Pawn's Passage"

Hello everyone, the regular arena for season 13 of AILeague, Pawn’s Passage is now up for beta test!

Play pawn’s passage here
Like previous similar beta tests goes, everything ( features, API, balance) might be changed, bugs might be here and there, ladder might be reset (save your code locally if you want to), and code might not work suddenly.

Feel free to post suggestions here, and the bugs you found along the way

6 Likes

i couldn’t get units’ x y speed attackDamage attackRange attackCooldown row.
and i want to use hero.wait.

Also, hero.gold is protected on blue

umm hey this is random but there’s a bug that took away my programmaticon 2 as a mod do you think you can give it back to me my user is WAFFLEKID

I’ve tried this level and no bugs

This is really cool because it is very similar to chess.

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Gee I wonder why… Maybe cuz it’s called PAWNs passage? (I may do this one looks fun)

Should be fixed, thanks!
hero.wait will be added soon

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Can’t wait for some strat where you wait for 2.74926493 seconds before starting to get optimal things found by @Unholy_Maker

4 Likes

What the?(((((((((((((

am i missing something
image

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I think that the ‘rook’ has a problem with its coordinates because my code runs just fine until one battle when someone uses a rook, and it says that my x value is a protected property, and it can’t be read.

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How do you use special abilities in Pawn’s Passage?

And for the rooks thing, just don’t use rooks. Use bishops or queens.

I need to access the enemies x and y for all of the types. I can’t use anything else.

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But how do you use special abilities?

Hey @Venneth, can you stop the rooks x and y values from being prohibited.

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um… if i can beat the champion, why am I not the champion? watch this match me against champion. codecombat.play/spectate/pawns-passage?/session-one=675f1374772f7691352a9f32&session-two=676a120fda9812b063821059 .

1 Like

do u mean me?


i win when i battle you