Am I missing a special way to play where you can have 2 attackers against an opponent, or is this a hack? There was no chance - and, they somehow negated the code I’ve had which worked reliably in 400-500 matches(for simulations and direct oversight).
Also, characters fighting do not match the fighter displayed in opponent’s avatar.
Suddenly, my player never followed any find/move code nor attack/cast commands, and instead was glued to a single straight path facing outer boundary of game map.
Can someone tell me if this is right? Seems odd?