Changing the color of thangs is a bit tricky, but in the case of a gem, you can add the display.Colored
component, and configure it like:
(You’ll have to play with the values a bit to find the right color.)
OR you could look in the thang list for the Heart Seed
Usually a level will have a thang called a Referee
that contains code on the misc.Referee
component that does all the custom fun stuff for the level. If you see a level that does something you like… load it up in the editor and try looking in the referee code.
For example, the level backwoods-buddy
has the referee listen for the pet speaking.[quote=“Hellenar, post:1, topic:11748”]
Finally, when the player opens the level and plays it, how do I input comments in the code to guide them through? I also want to add a “Hints” section.
[/quote]
The sample code and comments for a level are on the Hero Placeholder
thang in the programming.Programmable
component under programmableMethods.plan
.
Hints/Guides/Intro screens are in the Settings
tab under Documentation
.