Game engine / Related to all levels


here is my feedback:

  • Volume control. 3 steps options (mute or 50% or 100%) is IMHO insufficient. I would much rather prefer slider or something more precise than current solution.

  • Player feedback. To post feedback player is forced to press the “Play Next Level” button and load next sequential level. What if player wants to post feedback, and proceed to another one? Or exit the game? Or visit the “Home” screen?

Good point. I think we’ll rework this when we go from a linear campaign flow to a nonlinear map or book like suggested here. Then the feedback will have to be separated from moving around levels or going back.