Areas where UX can be improved

When playing a multiplayer level via the campaign (e.g. from forest, I play multiplayer-treasure-grove), and I click on the “< LEVELS” button in the top left, I expect to be brought back to the forest (like a back button). Instead I’m brought to the ladder page for the level.

To get back to campaign is tricky (without editing the URL). There is no “single player” or “campaign” tab like there is for “multiplayer”. I have to go to the home page, then click the play button, which opens a new tab. I’m brought back to the dungeon (not the last world I was in), so I have to travel through the worlds again.

Definitely agree here; it’s on our list to rethink that multiplayer flow (which is a holdover from before we even had heroes or a campaign map).

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