I just realized that there are currently 2 pairs of gloves available:
Worker’s Gloves = 5 hp
Emperor’s Gloves = Chain Lightning
I’d love to see some new glove options:
Gloves of Precision = Add a % chance of a critical hit.
Gloves of Reach = Add an increase to attack range. Could be a % of current range or a set number. Leaning toward a % as adding 2 to attack range for melee is a big deal, but for ranged, wouldn’t really matter much.
Gloves of Dexterity = Reduce all cooldowns by x%
Any thoughts on these, or other ideas?