If this is not the place where I post ideas, tell me in the comments.
I think codecombat needs a mage update. You are doing great work, but:
- Firstly, more spells. How about making holy magic with spells like blessing (take 0.5 less damage for some time)? Also renaming Life Magic to Nature Magic would be great, moving Regen to holy magic, and replacing it with Root spell causing poisoning, dealing damage and freezing nearby enemies for some time. I think that it would be possible to like mana limit, for example 6, so you can have one V tier magic tome and one I tier magic tome. Ah, and add blink please (a kind of teleportation, doesn’t pass through walls)
- New weapons: new staffs with new abilities. And make it like mage is a class that needs to balance so sometimes there wasn’t a “better” staff, just like one staff is good combined with bla bla bla magic and the second with ble ble ble magic, or one is more defensive and one more offensive. Or one would have spells that actually need a good code tactic and the second was easy to play, but softly weaker. This would motivate players a lot! The other thing is adding new potions to omar- he is the brewmaster!
- Armor rework: armors should give you special bonuses, for example the gryffin armor would give you speed. I’m waiting for new mage armors too- there are only 10 robes and 8 wizard hats (not including the viking helmet and the fur cap)
So, I am waiting to see any reaction from you, users of codecombat, to my idea and you, the creators.
The 21st Human Team player in Dueling Grounds